1. This is the activity name that will appear in the course.
2. Add in the activity intro any information that help students to understand what is the goal of the activity and how to use it the best way.
3. If checked, the intro will be displayed in the course page.
4. you may setup start date and/or end date for the activity.
5. Choose the gameplay, as Leitner, free, or both methods.
6. Select the media type to be used in the front (resp. rear) side of the cards. (text, image, sound, sound and image, video clip)
7. If checked, the media (sound or video) will start playing as soon as the page is loaded. If not, the user will have to start the media clip.
8. This settings defines the number of card stacks that will be used for the Leitner gameplay from 2 to 4. this number may depend on the global difficulty of the domain, and of the number of pairs to memorize. Big knowledge domains may need 4 stacks to enhance the memorisation process.
10-11-12-13. Defines the review trigger delay for the card stack. The stack will turn to “has to be reviewed” state after this delay (in hours) running from the last student review.
When choosing “yes”, the learner will receive review request reminders after a time you define (the revision delay).
See advanced paramters.
As any other plugin, there are a set of standard settings for visibility, activity identification, group and groupment management.
Advanced settings are usually not visible in the setting form, unless you activate the extra settings.
These settings allow you to activate the deck erosion feature, by which cards will migrate back a deck upwards if the autodowngradedelay is expired.
Note: Autodowngrade should be over the review delay or cards may migrate up BEFORE they are reviewed !
You can add there some images to customize the cardset appearance. Take care the text and players will be printed over the images used in background.
Teachers may customize additionnaly cards with a local CSS scriptlet.
Students just have up to two screens:
In the leitner play;, students are proposed the splitted decks colored according to the review request state. When choosing a deck to review, they will be presented each card (in a random order) to check and self-assess.
Note about Possible cheat: there is no provision of the flashcard to check internally if the student was right or not. flashcard is a self-training activity that implies student adhesion of the exercice rules and objectives. If complete review of the set is a completion goal, hurried students may pass the card through giving a systematic passed answer. clear instructions may prevent this behaviour in most cases.
In free play mode, students willbe presented the whole cardset randomly ordered and will be proposed to review it without other constraints.
Erosion is a punishing feature that will pull the cards up to harder decks if they are not reviewed in the expected delay. Long erosion delays may also be used to make an automated long term reset of the flashcards.
this simple advanced feature let you revert a card set to flip front with back sides and use the set upside down.
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